![]() ![]() If there’s one thing that we’ve learned about virtual reality in the past year, it’s that hand presence is an important part of full immersion. I also found that the strap adjustment system uncomfortably dug into my head after 30 minutes of use. The straps on the Daydream View must be pulled tight so that the headset doesn’t slip down your face, and that tension limits how long you can wear it comfortably. Google tried to shift the load to your forehead by attaching the head strap to the upper edges of the HMD, but it doesn’t work as well as an overhead strap. The Daydream View relies on pressure for balance. The Vive, Rift, and Gear VR offer overhead straps that suspend the weight of the HMD off of your cheeks. Unlike almost all other VR HMDs, the Daydream View headset doesn’t offer a top strap. Google said it designed the Daydream View with comfort in mind, but in our opinion, comfort is the headset’s weakest asset. ![]() Google made smart design choices for most of the Daydream View HMD, but the company failed at designing the head strap. This feature also allows larger phones, such as the Google Pixel XL, to work inside the small Daydream View headset. If your phone is slightly crooked, the image will still appear level in the headset. The Daydream application examines the position of the two tactile bumps and calibrates the VR experience for the position of your phone. The center of the inner structure also features two tactile rubber bumps that help with centering the image. The inner side of the front panel and the inner structure of the HMD include four rubberized bumps on each side that grip the phone when you close the lid. When you slip in a phone and fold the cover, the hinges stretch outwards as needed. Google designed the hinge system with springs that provide tension to hold your smartphone in place. The smartphone tray, which is also the front cover, is held on by two plastic hinges and a single latch made of stretchable string. The internal structure, which holds the two lenses in place, and the tray in which you place your phone are made of a lightweight plastic material. For instance, imagine how precise location enabled by VPS, combined with audio interfaces, could help visually-impaired people navigate through the world.The HMD isn’t devoid of plastic. We think VPS will be powerful in a variety of scenarios. VPS works today in partner museums and select Lowe’s stores. While GPS is great for getting you to the storefront, with VPS your device can direct you right to the item you’re looking for once inside. Tango is also one of the core technologies behind our new Visual Positioning Service (VPS), which helps devices quickly and accurately understand their location indoors. The next phone with Tango technology will be the ASUS ZenFone AR, available this summer. For AR, it can be used to enable smartphone AR experiences by placing digital objects in real spaces. For VR, we’ve used technology from Tango as the foundation of WorldSense. With Tango, devices can track motion and understand distances and their position in the real world. We’ve been investing in Tango for years as a core technology for both virtual and augmented reality. WorldSense enables positional tracking, meaning the headset tracks your precise movements in space – and it does this all without any external sensors to install. The hardware is fully optimized for VR, and features a new headset tracking technology called WorldSense. Instead, getting into VR is as simple as putting the thing on. Standalone headsets don't require a phone or PC. These devices build on what’s already great about smartphone VR, and they make the whole experience even easier and more comfortable. ![]() And there are more coming-including the Galaxy S8 and S8+, which will be Daydream-ready with a software update this summer, and LG’s next flagship phone, which will launch later this year.ĭaydream will soon also support a new category of VR devices, which we call standalone VR headsets. Today, there are lots of Daydream-ready phones available to choose from. In October, we launched Daydream View, a VR headset that’s comfortable and easy to use. That’s why we’re making investments in the core technologies that enable VR and AR, and in platforms that make them accessible to more people.Īt Google I/O, we’re sharing some of what we've been up to. Both technologies enable us to experience computing more like we experience the real world-they make computing work more like we do. And AR brings computing into your world, letting you interact with digital information in your environment. With it, you don’t just get to see a place, you can experience what it’s like to be there. ![]()
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